Conceptual Statement
In the context of (Pac man game) I will design and produce a (Platformer Game) for (Myself and My Brother) to be used (For entertainment purpose).
Attributes : Part A | Specifications : Part C |
Left and right arrows to move the characters
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Arrows to move the character where they went to go. Whenever you move the arrows that character move at the same time. For example: To the right, To the left, Straight and Back.
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Sounds/ Music (Fitting for the theme)
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Sound are the situation, so it will be easy to understand in what situation that character is. For example : In danger, Help and In happy situation.
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Background - Water and Grass
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Background to show you where are the characters and what level are they up to. Example : Level 1 or Level 2.
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Characters
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Who is the character and how do they will look like. For example : Boy, Girl, Cartoon character and animals.
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Character changing
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Whenever you pass that highest level. The character automatically move to a next person. FOr example : Cat move to Dog.
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Point
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Point is wherever you collect some coins. It automatically more to your points. Example : If you collect 4 coins, 5 coins.
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Green Line ( Stay alive)
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Green line is to stay alive. If you stay alive you will move to the next level and keep playing the game.
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Lives ( 10 )
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Lives is show you how many time you died and see how many live you have left. For example : 4 Lives and 10 lives.
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Space ( Start the game again)
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Space is to start the game again. If you were stuck in the game you are able to start the game again. For example : You lost the way to go, restart the game again.
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