Existing Outcomes
Part A
What is the purpose of the different features of a basic platformer game?
Attribute or Feature
|
Purpose
|
Sprite/characters
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The purpose of a sprite/charter is to talk or do something with you charter/sprite
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Commands: Click/Space to start
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The purpose of the command (click/space to start) is to start the game or start a conversation
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Commands: Arrow keys to move
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The arrow key is to move your characters or sprite in different direction in the game
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Commands:Mouse to control
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The mouse control is the same thing as arrow keys move but you're now controlling it with your mouse for the game
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Commands: space/arrow keys to jump
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Space or arrow keys is to make the sprite jump or the character jump
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Backround
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The purpose of the background is too drop a background at the back of your sprite EG:Basketball court
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Obstacles or objects
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Obstacles and objects that make a challenge for the sprite to jump
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Music or sounds
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Music or sounds is to make the player talk or make the game have some cool music to make you concentrate
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levels/mission/stages
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To challenge yourself to get past Challenges
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colors
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To make the game look interesting
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title or instructure
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To help the player search for their own favourite game
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lives
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The purpose of lives is to give the player or sprite another chance at their level
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Points/Score
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To see if you can beat some records or your own score
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Part B
- Find three different platformer games that you like the look of.
- Copy and paste the URL of the platformer games into the table below.
- Fill in the table to identify the various attributes or features of the different platformer games.
platformer game Example | platformer game 1 Features | platformer game 2 Features | platformer game 3 Features | |
platformer game Title | ||||
platformer game Features |
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Part C
Using the information in the table, make a list of the Key Specifications of an platformer game. Key specifications are the attributes or features that occur in all platformer games, and which you think are important to the platformer game design (function and look).
- Arrow Keys To Move the sprite
- Starting Point: To Start The Game
- Levels to move to the next level and get harder levels
- Scores or point
- Lives you get another chance at the game
- obstacles to block your player
- Characters/sprite is a person thats talks or an animal
- Colours to make the game colorful
- Background drop
- Music or sound
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