Thursday, 29 October 2015

Design Brief

Conceptual Statement

In the context of (Sports) I will design and produce a platformer game (insert the intended outcome, conceptual design or prototype) for my friends, family and myself.

Attributes: Part A

Specifications: Part C

Evaluation

  • Levels/Stage
When you complete the level by losing the police you get to go on the next level. To hide from the police you have to run far as you can so that the cameras and police can't find you in sight.

  • Prison (Background)
If you get arrested by the police you have to go to prison and that is how you lose in the game.

  • People (Sprite)
These people are from Auckland and they are thugs and i'm using a thug sprite so that they can escape from the police.

  • Arrow Keys to move
To move use up arrow, left arrow, down arrow and right arrow to move around. Also double click it to move faster and tap spacebar to jump over fences and stuff.

  • Obstacles
There will be obstacles in the map use them to slow the police down because they won't be able to jump over it. Use Spacebar to jump over them.
The obstacles will be fences, pile of crates/boxes and many more.  

  • Colors
I will add colors to make the game look real if I can. I will put every color in the game like the obstacles, sprites and many more. Eg Black, red, yellow, grey

  • Starting point
The starter point will be at your very house the house is also your safe house so you can't be killed, hurt or anything. All you can do is change your clothes, have dinner, watch tv and many more











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