Thursday, 29 October 2015

Year 8 Existing outcomes By San Tat

Existing Outcomes


Part A

What is the purpose of the different features of a basic platformer game?

Attribute or Feature
Purpose
Sprites or characters
The purpose of Sprites and characters is to make a player in the games.
backgrounds
The purpose of backgrounds is to make a game's more better looking.
obstacles or object
The purpose of obstacles or object is the make the game harder.
command: click/space to start
Used to activate the game or set to start the platform
command: arrow keys to move
The arrow key to move your characters or spaces in different direction in the game.
command: mouse to control
The mouse control is the same thing as arrow key move but you're now controlling it with your mouse for the games.
command: space/arrow key to jump
Space or arrow key is to make the spite jump or the character jump.
music or sound
To add effects when playing game and to involve the fun.
missions/level/stages
to challenge the game
colour
Gain more effects to the games.
titles or instructions
To help to give the player details about the game.
lives
Use to give another chance


Part B

  1. Find three different platformer games that you like the look of.
  2. Copy and paste the URL of the platformer games into the table below.
  3. Fill in the table to identify the various attributes or features of the different platformer games.  



platformer game Example
platformer game 1 Features
platformer game 2 Features
platformer game 3 Features
platformer game Title

platformer game Features

  • pac man
  • fruit make it stronger
  • level
  • maze
  • background dots
  • running sound
  • Black ops 2
  • gun sound
  • shooting
  • zombie
  • round.level
  • maps of the game
  • gun box
  • background zombie
  • Red ball
  • level
  • Jumping/spark
  • background of sky
  • music sound

Part C

Using the information in the table, make a list of the Key Specifications of an platformer game.  Key specifications are the attributes or features that occur in all platformer games, and which you think are important to the platformer game design (function and look).

  1. Arrow Key  to Move
  2. Starting point: To start the game
  3. Level
  4. Scores or point
  5. Obstacles
  6. Music and sound
  7. Colour
  8. Characters
  9. Space/arrow key to jump
  10. lives


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