Existing Outcomes
Part A
What is the purpose of the different features of a basic platformer game?
Attribute or Feature
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Purpose
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Sprites or characters
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The purpose of Sprites and characters is to make a player in the games.
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backgrounds
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The purpose of backgrounds is to make a game's more better looking.
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obstacles or object
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The purpose of obstacles or object is the make the game harder.
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command: click/space to start
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Used to activate the game or set to start the platform
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command: arrow keys to move
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The arrow key to move your characters or spaces in different direction in the game.
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command: mouse to control
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The mouse control is the same thing as arrow key move but you're now controlling it with your mouse for the games.
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command: space/arrow key to jump
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Space or arrow key is to make the spite jump or the character jump.
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music or sound
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To add effects when playing game and to involve the fun.
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missions/level/stages
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to challenge the game
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colour
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Gain more effects to the games.
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titles or instructions
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To help to give the player details about the game.
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lives
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Use to give another chance
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Part B
- Find three different platformer games that you like the look of.
- Copy and paste the URL of the platformer games into the table below.
- Fill in the table to identify the various attributes or features of the different platformer games.
platformer game Example | platformer game 1 Features | platformer game 2 Features | platformer game 3 Features | |
platformer game Title | ||||
platformer game Features |
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|
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Part C
Using the information in the table, make a list of the Key Specifications of an platformer game. Key specifications are the attributes or features that occur in all platformer games, and which you think are important to the platformer game design (function and look).
- Arrow Key to Move
- Starting point: To start the game
- Level
- Scores or point
- Obstacles
- Music and sound
- Colour
- Characters
- Space/arrow key to jump
- lives
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