Conceptual Statement
In the context of music I will design and produce a platforming game for my class , family and everyone else to be used for making anyone who loves music and if anyone loves game or their are boring.
Attributes | Specifications | Evaluation |
Arrows and Keys:
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Arrow is to move the characters. For example : Right, Left , Straight and Back.
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Sprites:
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Girl, Teacher and People
character make it the main focus.
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Background:
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Beach, Sky, forest and Bridges.
Keep the backgrounds on the right levels. And to show where is the characters and which level are they in.
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Music:
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Slow music - Whistles
How the right music in each levels.
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Colors:
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I will have green, Red, Black and White and Blue.
To have a change of different of colours in the game.
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Starting:
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The start will how a big green button and will tell you what to do.
To start the game.
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Levels:
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There are going to be 20 levels to complete.
In the start it will go easy then it goes hard.
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Points:
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The Point would add up and it will say who has the most points.
To let the person playing how many point they have.
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LIves:
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The game will how 5 lives to go and if lost you have to start over again.
To give them 1 or more chances to play the game.
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