Existing Outcomes
Part A
What is the purpose of the different features of a basic platformer game?
Attribute or Feature
|
Purpose
|
Sprites
|
Sprites are when a person plays the game and they know what to do
|
Background
|
Backgrounds is when a person playing and to give us an idea of the game
|
Obtusus or object
|
Obtusus or object is to make the game more challenging
|
Commands : Click/space to start
|
Starts the game
|
Commands : Arrow key to move
|
to Move the characters anywhere
|
Commands : Mouse to control
|
To jump onto the platform
|
Commands : Space/arrow key to jump
|
Control the game with the mouse
|
Music or sounds
|
To set the mood and make them relax
|
Mission/level/stages
|
So the game isn't in one big level and the players in moving to different level
|
Colours
|
To set the theme in impressions and to make the game more interesting
|
Titles or instructions
|
Lets the players know what to do and what game we are playing
|
Lives
|
Keep the score and to tell us how many lives that we have left
|
Score and Points
|
To tell us how many pints and score we have collected in our games
|
Part B
- Find three different platformer games that you like the look of.
- Copy and paste the URL of the platformer games into the table below.
- Fill in the table to identify the various attributes or features of the different platformer games.
platformer game Example | platformer game 1 Features | platformer game 2 Features | platformer game 3 Features | |
platformer game Title | ||||
platformer game Features |
Sprites
Backgrounds
Commands
Colour
Level
|
Sprites
Commands
Levels
Background
|
Sprites
Commands
Live
Level
Colour
|
Part C
Using the information in the table, make a list of the Key Specifications of an platformer game. Key specifications are the attributes or features that occur in all platformer games, and which you think are important to the platformer game design (function and look).
- Left/ Right arrows to move the characters
- Sounds/ Music (Fitting for the theme)
- Background - Water and grass
- Character
- A ball with two eyes ( Character )
- Ponits
- Green line : Stay alive
- 10 lives
- L level - 10
- Space - Start the game again
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