Conceptual Statement
In the context of (Sports) I will design and produce a (Platformer game) for (Myself and my friends) to be used (To make my friends enjoy my platformer and also to entertain them ).
Attributes: Part A | Specifications: Part C | Evaluation |
Arrow keys
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Using the arrow keys to move your sprite though obstacles
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Start the game
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To start the game you need to click the green flag and then use your arrow keys
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Level/Stage
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To pass the level you would need to get passed the first obstacle to move on to the next level
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Scores and Points
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Your points start with 0 and each level you get 100 points for passing the level
Each time you score or get passed and obstacles you get points
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Lives
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you start off with 3 lives
Each time you die you get revived and also you have a certain about of lives eg: 3 Lives left
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Obstacles
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Something that forces your character/sprite to dodge the person or obstacle. eg. Maze,a huge wall and climbing
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Background/Background drop
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Background drops a background either if you move onto another stage or what is happening to the level EG: Space background
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Music/sound
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Music or sound is when a music plays a song or a beat and the sound is like if you're running you can hear the footstep
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Character/sprite
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A character or a sprite is a person who talks or an animal that moves and talks and also they have commands for them EG: Jump key for the sprite or character
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Colors
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Is to make the game look colorful not grey and white or black and white the colors make your sprite and background look really cool and realistic
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