Thursday, 29 October 2015

DigiTech - Design Brief. By Fine


Attributes

Specifications

Sprites/Characters
A girl or boy sprite
Colour
The colours in the game would depend on the scene or mood of the game
Example: Park (Green)
Backdrop
Preferably in a Studio
Commands: Arrow Keys
Arrow keys: Up, down, left and right to control.

These keys will help move the sprite throughout the game.
Music/Sound
Music would be acoustic or instrumental songs playing in the background.
Lives
Lives would depend on when someone gets a note wrong eg 5 lives
Score/Points
Scores would be counting how much correct notes you get.
Titles/Instructions
Instructions would be on the menu screen.

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